![]() The changes to gameplay are worth focusing on to begin with: Shadow Warrior's 2013 reboot was a fast-paced classic FPS, filled with health drops and secret locations - but with a surprisingly well crafted story and characters you could really care about. Meanwhile, the lack of native current-gen versions of the game is a genuine disappointment - owners of new consoles essentially get accelerated versions of the last-gen game, missing key visual features. The impressive Road Hog engine takes a backseat this time to Unreal Engine 4 - a controversial decision that doesn't quite pay off. Protagonist Lo Wang's voice is different, the gameplay itself has evolved and crucially - from a Digital Foundry perspective, at least - the engine technology powering the experience has moved on. ![]() Nine years on from Flying Wild Hog Studios' first reboot of the Shadow Warrior franchise, it's all change with the third series entry. ![]()
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